I have moved my blog to:
http://blog.nobel-joergensen.com/
Please update your links and RSS feeds.[Read More]Blog moved
I have moved my blog to:
http://blog.nobel-joergensen.com/
Please update your links and RSS feeds.[Read More]Java Image Scaling 0.8 released
The Java Image Scaling library has been updated to 0.8. The update contains some performance improvements that give up to 30 percent faster image scaling.
[Read More]
Java 6 applets is coming to Leopard
Improving image resizing quality in Java
The popularity of 3D Java game engines
Changing preferred size of a html JLabel
Downscaling images in Java
I'll describe 3 different resizing approaches in Java and present a small image resizing framework. Finally I'll show some examples of the quality and performance of the different approaches and give a example of how to use the framework.
[Read More]
Scenegraph Shell 0.3 - Eclipse compiler in JWS
In this blog, I’ll introduce the new features in Scenegraph Shell version 0.3 and describe the trouble I had, when I tried using the Eclipse compiler in Java Web Start.
[Read More]
Pie chart in JavaFX Script
Copy to clipboard from unsigned applet
Pie chart revisited
A simple, yet beautiful, piechart applet created in Java Scenegraph explained.
Full source code available.
Top 10 Java links
Here is my list of my favorite webpages about Java. The list is unordered and covers games, forums and podcasts.
Profiling JavaFX rendering
JavaFX Script applications have a very fast rendering engine. However adding too much or too complex stuff to the scene of you application, may result in poor repaint rate.
This blog describes how to profile the rendering of a JavaFX Script application using Java Scenegraph Profiler.
[Read More]Java Scenegraph Profiler
Using Eclipse compiler to create dynamic Java objects
In this blog entry, I'll show how to use the the Eclipse compiler. I'll give an example of how to read source code from memory, compile this source code to bytecode (still located in memory), and finally load and invoke the class.
[Read More]