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Downscaling images in Java


I'll describe 3 different resizing approaches in Java and present a small image resizing framework. Finally I'll show some examples of the quality and performance of the different approaches and give a example of how to use the framework.

 

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Scenegraph Shell 0.3 - Eclipse compiler in JWS


In this blog, I’ll introduce the new features in Scenegraph Shell version 0.3 and describe the trouble I had, when I tried using the Eclipse compiler in Java Web Start.

 

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Pie chart in JavaFX Script


This JavaFX Applet shows my first application created in JavaFX script. The applet is actually a reimplementation of my a pie chart Applet.
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Copy to clipboard from unsigned applet


In this blog I'll explain a workaround for copying text into from a unsigned applet and from html-browsers in general.
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Pie chart revisited


A simple, yet beautiful, piechart applet created in Java Scenegraph explained.

Full source code available.

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Top 10 Java links


Here is my list of my favorite webpages about Java. The list is unordered and covers games, forums and podcasts.

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Profiling JavaFX rendering


JavaFX Script applications have a very fast rendering engine. However adding too much or too complex stuff to the scene of you application, may result in poor repaint rate.

This blog describes how to profile the rendering of a JavaFX Script application using Java Scenegraph Profiler.

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Java Scenegraph Profiler


Creating a simple model for profiling Java Scenegraph rendering. Discuss what is needed and how to store the information and shows how to hock up this profiler on an existing Java Scenegraph project.[Read More]
 
 
 
 

Using Eclipse compiler to create dynamic Java objects


In this blog entry, I'll show how to use the the Eclipse compiler. I'll give an example of how to read source code from memory, compile this source code to bytecode (still located in memory), and finally load and invoke the class.

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Scenegraph Shell 0.2


I have updated the Scenegraph Shell to support both BeanShell and the Eclipse compiler. In other words, you can now write full Java classes with generics ( - but I have keeped the BeanShell interpreter as well).[Read More]
 
 
 
 

Scenegraph Shell


After playing around with Scenegraph I have felt the need for a more visual way of creating Scenegraph applications. I know that are able to do exactly that using the JavaFXPad, but I haven't had the time to learn JavaFX script. What I wanted to do was creating a visual display of a Scenegraph while you edit the Java code.

Using the BeanShell script engine I have created the Scenegraph Shell, that let's the user see the final result while coding Java Scenegraph nodes.

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Setting up a Java blog


A short introduction to the Apache Roller and some tweaks for customizing this blog engine (Such as adding syntax highlighting on Java code and adding thirdparty bookmark services).

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© Morten Nobel